Publisher: THQ Nordic
Rated: E 10+
Release Date: January 29, 2019
Platforms: Nintendo Switch
Sphinx and the Cursed Mummy is an action/adventure game on the Nintendo Switch. The game was developed by Eurocom and published by THQ Nordic. Sphinx and the Cursed Mummy is making its debut on the Nintendo Switch after first appearing on the GameCube, Playstation 2, Xbox way back in 2003. The game returns sixteen years later to reintroduce itself to gamers everywhere.
Sphinx and the Cursed Mumman takes place in an alternate version of Egyptian lore. Sphinx and Horus are tasked by Imhotep to recover the Blade of Osiris. Along the way, Sphinx must stop the plans of Set, to save the world.
From a game play stand point, the game is a great blend of action, puzzle solving, and stealth. Fans of action games are sure to find something to enjoy in Sphinx and the Cursed Mummy. Sphinx is the brawn of the operation, while the mummy is the brains, so to speak. Sphinx is your classic brawler. He uses weapons and special abilities to dispatch the games many foes. Speaking of foes, the game features a plethora of different enemies. The design of the enemies and non-player characters really capture the feel of Egyptian lore. The enemies and puzzles are mostly fun to interact with. One of the flaws of the title are the controls. Everything feels a bit loose. This can become a real problem when attempting to navigate the games many platforming puzzles. Many routine jumps can quickly become a nightmare due to the controls. There are some great standard puzzles here. The solutions provided by the mummy are often extremely entertaining. The puzzle aspect is my favorite part of the game. When in combat, the lack of a proper targeting system really brings the game down. If you enjoy beating your head against a wall, then the combat in Sphinx and the Cursed Mummy is for you. Otherwise, you will find better combat in other action/adventure titles.
The visuals of Sphinx and the Cursed Mummy on Switch are a mixed bag. In hand-held mode everything looks solid. The character models all pop with color and crispness. The backgrounds also look solid. However, in docked mode the game struggles a bit. The character models still look nice but are a bit lacking. The backgrounds really take a hit on the big screen. They appear muddy and a bit stretched. It is here where you realize the games base is sixteen years old. The visuals aren’t bad enough to ruin the title. In fact, at times, they are very good. However, when going from docked, to handheld, the difference is noticeable. The camera is a source of frustration at times. It is a mixed bag of mostly negatives, that can be dealt with but shouldn’t have to be. This is mostly due to the age of the game.
The audio is a mixed bag. There is no voice acting in the game. A product of its original time. The sound effects and music will not blow you away but serve their purpose adequately. The game could really benefit from voice acting. That said, for a port of an older title, adding voice acting would have been a difficult and expensive proposition. If you are okay with reading a lot of text, then the lack of voice acting is not a huge drawback.
For the price, you really can’t go wrong with Sphinx and the Cursed Mummy. At the end of the day, video games are about fun and storytelling, and this game does both pretty well. Despite its flaws, Sphinx and the Cursed Mummy is a fun game. It features a good story that would benefit greatly from a proper sequel. Hopefully, the game sells well enough this time to let Eurocom and THQ Nordic to give us just that.
*Review copy provided by THQ Nordic.*