Developer: Ubisoft Montreal
Release Date: March 1st, 2016
Platforms: Playstation 4, Xbox One, PC
Far Cry Primal is a nice change of pace in the Far Cry series. Ubisoft is known for creating vibrant, open worlds and Far Cry Primal is no different. This time around though, Ubisoft sought out to do something challenging and most certainly a first for them. They took Far Cry all the way back to the Stone Age.
Far Cry Primal takes place in 10,000 BC, obviously long before guns, grenades, and wing-suits. This is where the game shines. Relying only on your most basic needs, you find yourself as a man named Takkar, the last of his tribe. You won’t be wandering around aimlessly as if you have no sense. You’re a war battled and hardened soldier.
You’ll take missions from other tribes to get them on your side. This is where the one key downfall of this game lies. While the mission structures are fun, they lack depth in story. I understand, being in the stone age, it’s hard to tell an intriguing story when the cast is speaking a completely made up language. What story is there is a very tiny one and lacks any real depth. The beginning 10 minutes of the story served it’s purpose, introducing a wild saber-tooth tiger who tears your entire village a part. That’s the big driving plotline. There is a little more as the game features 13 main missions and hundreds upon hundreds of side and hunting missions, but its the exciting gameplay experience and setting, not the story, that will keep you playing.
Ubisoft is taking a giant step in the right direction with Primal. It’s short comings, such as the bland story, doesn’t hinder the fun of tracking a mammoth down with a long bow or beating enemy tribesman down with a two-handed club. It’s moments like this where the game is unique, unlike anything else out there. We never would have imagined this leap into left field from the series, but Far Cry Primal is an amazing gamble Ubisoft took and won big on.