- Publisher: Koei Tecmo
- MSRP: $39.99
- Rated: Mature
- Release Date: February 17th, 2015
- Platforms: Playstation 3, Playstation 4, Xbox 360, Xbox One, PC
- Rating: ★★★★☆
Dead or Alive 5 Last Round Review
Note: Review based on a Playstation 4 copy.
With fighting games, thanks in large part to Street Fighter, it is almost always a given that you will have several editions of the same game release with a few new updates each time. This has been no different with Dead or Alive 5, which has seen an Ultimate edition and now what we can presume is the final release from the title, Dead or Alive 5: Last Round. One big advantage Last Round has over other repeated releases is the fact that not only is it for the Playstation 3 and Xbox 360, but this latest version brings the series to the Playstation 4 and Xbox One for the first time. So did Team Ninja make it worth entering the ring one last time?
For new options right off the bat, Last Round adds a few new additions to the table. Two fighters join the already impressive 32 characters from the Ultimate addition. Honoka is a brand new combatant who uses her own created fighting style she calls “Honoka Fu.” The original boss from the first Dead or Alive, Raido, makes a return as well as an undead cyborg. Honoka honestly is a character we could have done without, but having Raido back is the real positive.
It also adds new costumes for over 300 (a good chunk available with pruchase, some are paid DLC) and a forgettable hair customization. The paid costumes have some good choices, but for each character you’ll have plenty to choose from without having to shell out more. One of our favorite features that it tells you about right from the main menu, is if you are upgrading and don’t want to replay through the bare-bones story again, you can go to the options to unlock everything right from the start. This is a time saver if you had already put a good amount of hours into a previous release on the older systems.
For the Playstation 4 and the Xbox One version, the graphics are certainly overhauled from their predecessors counterparts. The next-gen versions run at 1080p and 60 fps, making sure the action is faster and more fluid than ever before. The character models still look a bit like plastic dolls, but they are more smooth and detailed than ever before. The extra polish they added is most definitely noticeable, even though you can still tell it was not designed ground up for these systems.
For online features, we tried several matches online now that it is a little further from launch and found no problems. There was not much lag that we could detect and were never kicked off mid match. We did have just a couple incidents of rage quitters, but that is of course to be expected from any online match you’re playing. Otherwise it packs all the customization from playing offline so you can have your fighter appear exactly as you want them.
If you have either the original release or Ultimate edition for the previous consoles and want Last Round for them, there may not be a whole lot of new additions to make it worthwhile. If you are upgrading, those new additions with the graphical improvements make this a great value for any Dead or Alive fan, especially considering it released for a discounted price. The series always gets a lot of flack due to its own fault of the female characters and adjustable “physics” in relation to them. Regardless of that, Dead or Alive is still a deep fighting game which Last Round brings us the best, most comprehensive version of to date.